"Its kind of fun to do the impossible"
Walt Disney
Walt Disney
I'm someone who loves to tinker, to build new things. I believe that trying something, that feeling it in your hand and being able to touch it is the best way to understand if a product has merit.
Work Experience
Airbnb, San Francisco, CA — Special Projects
Airbnb, San Francisco, CA — Special Projects
FEBRUARY 2021 - PRESENT
Team Focused on integrating new technologies into Airbnb, and allowing the hosts to focus on hospitality
Launched a revamp of the Hosting Product, the Today Tab, to allow Hosts a dashboard to manage reservations and see what they need to do.
Head of team working on new technologies and integrations for Airbnb
Exploring new technology developments in the industry and how they can be used for Guests.
REX, Redwood City, CA — VP of Research and Development
OCTOBER 2018 - FEBRUARY 2021
Startup focused on disrupting the Real Estate industry, providing a true end to end product that provides loans, insurance, brokerage, insurance, escrow all in one product.
Responsible for reviewing system architecture, built on top of AWS and Docker/K8.
Lead all of the product engineering team, designers, and QA, and mentoring Product Managers, team size ~30 engineers
Product Managed, built and launched the first mobile app for REX, growing at a rate of 400 new users a day
Mentored numerous ICs through the transition to a management track
Launched first smart home hardware which resulted in a new business unit
Designed, built, and launched new areas of infrastructure that would allow for productivity gains and ability to change processes in seconds that would previously take weeks.
Lyft, San Francisco, CA — Senior Engineering Manager
JULY 2017 - OCTOBER 2018
Responsible for Full stack of:
Amp (Hardware Light in Driver’s Cars)
Round Up & Donate
Local Promotions, including skins and modes
Disney Minnie Van Service
Lyft.com website
Redesigned and lead Mobile Hiring
UpLyft Parents Lead, resulted in the group giving advice around benefits and features such as car seats.
Designated as go to mentor for problem managers to help course correct
Facebook, Menlo Park, CA — Senior Engineering Manager
OCTOBER 2010 - MAY 2017
Senior Engineering Manager, Ads Growth (2016-2017)
3 Managers, ~30 reports in total (recursively)
Responsible for growing the number of advertisers by 20%, and hit those goals continuously. (5 M active advertisers)
Launching A/B experiments, and working on product changes that will grow advertisers
Senior Engineering Manager, Oculus Applications (2014-2016)
3 Managers, ~40 reports in total (recursively)
Revamped hiring processes, started recruiting team resulting in a consistent bar of better hires
Shipped GearVR (Mobile) and Rift (PC) product + iterations, responsible for initial versions of all 1st party apps on PC + Mobile including: 2d & 3d App Store (PC + Mobile), Oculus Arcade, Oculus 360 Photos, Oculus Video, Retail Demo, Oculus Social
Manager of Android Messenger Team
Grew messenger from 100m to 800m+ users
Managing a team of over 24 people with multiple sub managers, Team of people in charge of the messenger app, and Messages within the main FB app
Launched Features: Messenger 3.0, Chat Heads, Payments, Voice Clips, Phone Number sign up
Conceived of and created first demos for multiple initiatives to drive growth outside of core product offerings
Google, Mountain View, CA — Software Engineer
DECEMBER 2006 - OCTOBER 2010
ChromeOS
Designed, integrated feedback, and implemented a new file browser and media player for ChromeOS
Go-to resource for everything involving media playback and file management in ChromeOS.
Designed system for an HTML/C++ based Options UI for Chrome that enabled a multi site team of 10 people to be able to contribute to the options, without running into conflicts.
Teacher for Life of a Server (new engineer on-boarding classes).
YouTube XL Lead
Launched the very first HTML5 video tag based site with a large catalog which was demoed at GoogleIO.
Launched 6 months after starting the project (design, implementation, user testing, deployment).
Google Media Server Lead (20% time)
Made the first demo, recruited the team, managed the team, and launched, all in 20% time.
Software Deployment Engineer
Launched an app that would generate configuration files automatically based on input from the user to get programs into Google production environment
Mediabolic, Mountain View, CA — Software Engineer
JANUARY 2003 - DECEMBER 2006
Start-up in the set-top box space and video streaming acquired by Macrovision in 2006.
Responsible for Intel VIIV Windows Media Server. Shipped 1,000,000 units in 2006.
Led development of UPnP/DLNA products. Helped develop the spec with Intel.
Primary developer of Fujitsu application and liaison to Fujitsu QA in Japan. Software installed on approx. 1,000,000 computers.
Education
University of California, Santa Barbara — B.S. Computer Science, College of Engineering